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Star Trek: Tactical Assault

Modding Tactical Assault...the info so far...

For all you people interested in modding Tactical Assault, this will interest you...

It seems that some people has already been looking into modding the game and some of them has been emailing me with news and small snippets of info for all you Tactical Assault players thinking of adding new stuff to the game...here's what she had to say.

"The one thing that people may find as the first hurdle is the use of 'QAR' files. From what i have been told this is the proprietary file archive format that quicksilver has been using and from what I can see is used to help loading times on the disks for Tactical Assault.

As far as myself and my team has seen and been told by some sources when the game loads one of the assets it looks for it inside those QAR file first and if it cannot find it then the game will load it directly from the disk. This means that the QAR file is used as a sort of memory buffered file format. Now, the first problem is when a modder like my group or others will try and modify a file like Federation_0_0_EN.txt, the game will find the ORIGINAL version in the basic.qar file and our sources tell us that due to this the mod will have no effect :(

There is a kind of fix for that though :)

For the PSP side it looks like QuickSilver has left most or maybe even all of the unarvhived assets on the UMD itself! This means that the simple solution for you modders is the delete the .qar files and literally force the game to fall back on the modified copy :)

Now, for the DS its more tricky and this was confirmed by our source. The DS version due to time constraints did not have any unarchived assets on the ROM :( It means the prospective modders will have to reverse engineer the QAR file format first and then figure out how to rebuild them. However, from what my modding group has seen the format is relatively simple. If only the file tool was released though, it would make life a little more easy.

Thats it for now, if we find out anything else we will pass it on to you Vic :)

Barbarella"

Star Trek: Tactical Assault FAQ

Star Trek: Tactical Assault is a real-time spaceship combat game for 1 or 2 players, featuring a wide array of authentic Star Trek races, ships, and weaponry from the universe of the original Star Trek series. Players take command of powerful Federation and Klingon warships and must outthink and out duel their opponents in order to succeed. Play through either the Federation or Klingon campaigns in single-player mode or go head-to-head against a friend in wireless multiplayer action.

KEY FEATURES:

  • Based on the films of The Original Series. Space is the final frontier, Kirk is in command, and the Klingons are the bad guys. Play through the era that started it all with this classic Star Trek game.
     

  • Real-time combat involving multiple warships. The true test of a Captain is his ability to act under fire. Every second counts as you attempt to out-maneuver enemy warships and expose their weaknesses while protecting your own.
     

  • Two full campaign modes. Become a hero of the Federation or a champion of the Klingon Empire in two full-length, independent campaigns.
     

  • Branching missions with multiple outcomes. You are in command. As the Captain, it is up to you to make the best decisions for your crew. With a multitude of paths to choose from, you will decide the direction and ultimate outcome of your campaign.
     

  • Head-to-Head wireless multiplayer. Test your skills and tactics against the most challenging opponents you’ll find…your friends.
     

  • Five playable races. In Skirmish and Multiplayer modes, command ships from the Federation, Klingon, Romulan, Gorn, and Orion fleets. Each fleet has its own combat philosophy, strengths, and weaknesses. Tactics that lead to victory for one race will result in disaster for another.

Interviews

May 2006 - http://www.playfeed.com/index.php/playfeed/article/star-trek-legacy-05152143/
May 2006 - http://www.killerbetties.com/e3_2006_preview_bethesda_s_star_trek_legacy
May 2006 -
http://www.gamesfirst.com/?id=1315
May 2006 -
http://www.firingsquad.com/features/e3_2006_part1/
May 2006 - http://www.gamespot.com/pc/strategy/startreklegacy/news.html?sid=6150762&mode=recent
May 2006 - http://pc.ign.com/objects/794/794733.html#news

April 2006 - gameRadio Interview
March 2006 - Armchair Empire preview
March 2006 - STG HardTalk with MadDoc and Bethesda
Feb 2006 - Gaming Nexus interview with Dr Ian Davis
Feb 2006 - GameCloud inter with Dr Ian Davis
Feb 2006 - GameSpot interview with Dr Ian Davis
Feb 2006 - Dr ian Davis interviewed on startrek.com
Feb 2006 - Interview with Pete Hines on GameCloud
Feb 2006 - GameInformer Magazine
Jan 2006 - Bethesda Press Release

 



 


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