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STG
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12: In the future when players gain the rank of
Admiral will they be able to promote people serving on there
ship?
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Players that reach the rank of captain can suggest a
promotion for any player on there staff and then the
admirals can promote the player on that request or by there
own accord. Generally admirals wont promote staff on there
ships but throughout Starfleet.
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STG
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13: If you do not manage to get into Starfleet what
path will the player take in the civilian world of Destiny,
and how will they be able to achieve status while not being
able to access Starfleet for ranks?
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There will be many positions available outside of
Starfleet! These include ambassadors, freighter crews,
plots, artists, just to mention a few ;)
We will also have a fully working economy so I think
players will all find there own niches.
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Dev Screenshot
A closer look at terrain
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STG
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14: As the game travels in full real time there will
inevitably be gaps between things "happening" in the game.
For role players this will be great as they can sit around
in 10 forward chatting, however for the novice role-player
or "n00b" to the world of MMORPE games this may be a bit
daunting. What would you say to the novice gamer who might
think they would feel out of place in what is generally
conceived to be a full out role playing MMORPG?
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Well the biggest thing I can say is make friends! get
to know the people around you and enjoy the fact your doing
a job you've only dreamed about! yes there will be lulls but
what better way then playing poker with a group of buddies
or having dinner or taking courses to upgrade your knowledge
for that promotion you want!
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STG
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15: In the world of Star Trek money on Earth is no
longer used, they work to better themselves and humanity as
a whole. How will people manage to gain items for there
quarters on there starship, also how will a trade system be
put in place with no money...will we see the Ferengi make a
appearance to start the trade system off?
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Another great question! Well here the answer! In
regards to players wealth. No money will not exist for the
players per say however depending on there level of
importance this will determine the amount of content a
player may own and the size of there apartments/homes. A
player can choose what kind of art they want on there walls
or what kind of chairs, tables,
beds, etc they will have so the look will be what they
want.
In regards to Ferengi yes there will be an Economy as
players will earn there way through life they will get
credits which will be redeemable for getting those rare
items that other species will have.
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STG
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16: Can you expand on what the non Starfleet players
will be able to do in the game?
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non-Starfleet players can just enjoy the lifestyle
that is the federation or they can choose to be a part of
the many other factions that will be present.
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STG
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17: In the FAQ there is talk of "factions" in the
game. Can you tell us what these factions are and how they
affect your standing in the game as a whole?
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The term factions used in the FAQ was a means to
represent the different groups in the Star trek universe
those being The Federation, Klingons, Romulans, Orion's,
Etc.
When you create a character you can choose to be a
part of these different communities. However at the launch
of this game The federation will be the only selectable
faction.
Now interactions amongst the factions will be
determined by the players in the higher positions. So there
will be peace there will be war and there will acceptance
between each group.
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STG
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18: What stage in development is the game in right now
and will you make the release date of summer 2005?
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We have a complete and working game engine that is in
the alpha testing stage. Getting our content together for
the release date is another one of our priorities, which is
going to be tight to make that date because of the lack of
modelers and mappers on the staff, seeing that is our only
drawback I think we have done quite well for a fan based
project!
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Dev Screenshot
A closer look at terrain
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STG
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19: Looking to the future of Destinys Wind, what kind
of plans do you have for future expansions for the game?
Also, given the massive amount of content that just the
first release of the game will have are you still looking
for talented modellers and artists to join your team?
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We will be in constant growth and will always be in
need of talented modelers and mappers! If any you out there
feel you have what it takes visit our forums and put your
applications in!
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STG
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20: ...and finally, as a sort of advertisement for
Destinys Wind, tell us about the games major features and a
little about the team members and other projects you have
all worked on :)
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Well there are features I definitely want to keep
secret ATM however we will be using a real physics engine
and using Vertex shaders! there will be realistic lighting
and world for the players to explore.
Players will need to have DX9 compatible video cards
and at least 512MB of ram this will make sure you have an
enjoyable time playing the game and have the full
experience.
We have a great staff, considering the amount of time
and effort you all have put into this project if it wasn't
for there time effort and work I doubt we would have gotten
this far!
Come check us out www.destinyswind.com!
-Leia Fortin
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STG would like to thank Leia for her time and wish Destinys Wind loads of
success for the future. For more info on the Destiny's Wind MMORPE Project visit
http://www.destinyswind.com