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Bridge Commander is one of the more recent releases, unfortunately now being
killed off by the release of Starfleet Command III...but it's still one hell of
a game though...
Star Trek: Bridge Commander is a creation that includes a lot of Mass. The
game itself takes place in space, while you, Captain, take control of a spanking
new Capital class ship, the game circles around taking control of it wisely.
The game itself tries to imitate the exact procedure of controlling the ship
based on the TV show(s), at your command you will find the tactical warfare,
warping and cruising to different parts of the universe, ship power/repair
management and even scanning the diverse sectors your in. Surely you won't be
alone in your travels nor it is expected from you to do all of the above
physically, that's why you are accompanied by your cheerful staff that always
seem to stare at you, especially Saffi (your first officer).
The game starts when you are assigned to the dauntless (from a Non-Trekkie
point of view, a Spaceship similar to the enterprise :P), Anyway, you fill the
blank the previous captain held, for the reason of being, well, Dead (yea, much
to live up to). Anyway, The crew does mention your inexperience, partially to
maintain the flow of the storyline and to make you believe that its OK to be
dumb at first (till you 'gain' experience). Only time will reveal the mysteries
lurking in space for you, inexperienced captain, needless to say, a classical
trek situation.
One of the really cool features is Picard, yes, Captain picard, as he makes a
virtual appearance, it seemed he was willing enough to do some voice-overs for
the game, which gives it just a tad more authenticity but considering its only
for the tutorials part of the game, its a bit of a let down (still, its a great
feature)
The game play aspect of the game is rather interesting, for once, you get to
control a large scale, capital ship, real commands with real crew, it gives the
genre a wicked twist considering the 'traditional' space sims. The voice-overs
are well done and they are very convincing as well as non-repetitive mostly. The
game play goes forwards in a form of episodes, levels if you like, and gives a
true 'TV' feeling as well as a feeling of self-control, you control the ship,
the game control's you, fail and die, succeed and proceed.
The engine was the main letdown really, although it does do the job, it
doesn't do it in its best possible form, the engine feels a bit outdated, too
little galaxy 'effects', it lacks an active galaxy where you look at far away
moving star dusts or suns far far away. The engine itself also Looks outdated,
comparing it to the Independence War 2 engine or even the FreeSpace 2 engine, it
does not fully leap into amazing boundaries. Let not be mistaken though, the
engine is more than sufficient to deliver an authentic, action packed (nerve
wrecking at times) game, the cutscenes especially are made to look like their TV
counterparts, with 'hollywoodish' camera movement and possitioning. The lighting
effects are rather impressive also, the beamed weapons, torpedoes as well as
different 'general' particle based emissions look quite 'blending' and real,
they give more character to the general atmosphere of space exploration and
such.
One more great aspect of the game is the crew members and the game characters
in general, you can easily make the difference between humans, Romulans and
klingons, each with their unique look, one letdown was the lip-sync, or lip
movement for that matter, after seeing Lithtech's capabilities in Nolf, I'd say
a better lip-sync engine should have been created or used, specially that
communicating is a key part of the game.
So saying that this game is the perfect Space Simulator? not exactly; Yet
another abomination from the Star Trek universe? Far from it; If your into Star
Trek, I think you will enjoy this title in more than one way, assuming the role
of the captain will leave you in charge in a lean mean, space machine, After
all, no title is perfect right? The other major aspect of the game is the
massive multiplayer that goes on with it, pitting whole fleets of ships against
each other.
All in all, Bridge Commander is a well built game, even though the bugs found
in it are a bit annoying the patch released for the game does solve most of
them. It's just a pity that Activision have seemed to have forgotten all about
this game...
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Cheats |
Using cheat mode
Begin your game with the -TestMode case-sensitive command line parameter. Begin
your game and click on the new TEST ONLY button. You will be able to choose
every mission. While playing the game, bring up the tactical display and submit
one of the codes below to enable that particular cheat code.
God mode SHIFT + G
Damage targeted subsystem by 25% SHIFT + K
Repair targeted ship SHIFT + R
10 Quantum Torpedoes (only if ship can use them) SHIFT + Q
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For more details....
Official Site
http://www.bridgecommander.com/
BC Files:
http://www.bcfiles.com
Bridge Commander Universe:
http://www.3dactionplanet.com/bridgecommander/
Write up by Nicola Venra
15/11/2002 / Updated 11/12/2003
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