star trek gamers - star trek games star trek pc games
star trek games - star trek gamers
Star Trek Games games star gaming trek   pc games star trek star trek games pc gaming gamers star trek pc games
 

The Clan Directory

visit the forums!

Latest Star Trek Games and General News

   Info & Interviews
   Star Trek Gaming Services/Guides
   Star Trek Games - Mods/Clans
   Star Trek Games Info
   Fan Developed Games

   Affiliates



Maps, Skins, Mods, Utilities and more!

  A2 Files Central Outpost

  bc files EFiles.com

    www.gamerstemple.com

 Hailing Frequency Link


Star Trek New Worlds Info

Released:

2000

Produced By:

Interplay

Developed By:

Interplay, 14 degrees east

Screenshots - http://www.startrek-gamers.com/forum/album.php

Watch the New Worlds intro movie

Interplays days were numbered...

By the time 2000 came along Activision were churning out more modern styles of games (Armada 1). Interplay seen that as MicroProse had went bust and S&S games were basically getting from bad, to worse the days of Interplay's top spot in the Trek game license were numbered.

Still riding high on the success of Starfleet Command Interplay wanted to do something else that was a first...real time strategy on the ground..

Star Trek New Worlds Info

New Worlds was going to be the first RTS genre game for Star Trek that dealt with the spreading out of a colony on a new planet. The cut scenes of the previews of the game were astounding, full 3D rendered cut scenes from inside the game was released to the Gaming world and the pre release reviews of the game were praising Interplay for yet another masterpiece.

Then it was released and things went from bad...to horribly worse....

Star Trek New Worlds InfoNews Worlds was up against some other stiff competition for the RTS genre, this, coupled with the clunky menu system and the over techness of the games system of playing got the game panned by ALL game reviewers...even GameSpy, who are pretty lenient...

The biggest gripe about the game was the workings of it, camera angles were counter productive, the menu system was hellish to get to grips with and the final aspect which had killed so many other trek games cropped up here...bugs.

New Worlds was in desperate need of a patch from Interplay, but it was never produced, it seemed to everyone that Interplay was basically giving up the ghost of the Star Trek license and New Worlds was chalked up as another one of the Trek games that COULD have been a belter, but wasn't planned or thought out the way it should have been.

 

Cheats Trainer...DOWNLOAD

Simply go into the main game directory and find the file game.ini. Then change these lines:

FedLevel=1
KliLevel=2
RomLevel=3
TauLevel=4
MetLevel=5
HubLevel=6

to:

FedLevel=100
KliLevel=200
RomLevel=300
TauLevel=400
MetLevel=500
HubLevel=600

Now when you run the game all the missions for each of the 3 races will be available, playable in any order.

   

 

For more details....

http://www.interplay.com/games/product.asp?GameID=30

Write up by V1ctor1st

25/10/2002

 



 


Last Update - July 06, 2010 19:28:52
© 1999 ~ 2010 Star Trek Gamers - Star Trek Games, the top source of info for Star Trek PC games
Legal Disclaimer 
/  Privacy Policy